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Isaac Armer
Tactical Stability Union Apocalypse Now.
227
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Posted - 2016.05.19 21:51:14 -
[1] - Quote
Lucas Kell wrote:Not everyone hates it though, so you're suggesting the opinion of the people against it is somehow more important than the opinion of the people for it.
I give it two thumbs up!
Your trolling is in great form. Be less obvious about it in the future. Decent trolling is actually subtle.
Shayla Etherodyne wrote:It is "KIll 1 NPC ", what is the time needed? 5 minutes.
And for the multiple playstyles that spend weeks at a time in non-combat ships in deep space, as well as the ones that don't train combat at all? |

Isaac Armer
Tactical Stability Union Apocalypse Now.
228
|
Posted - 2016.05.19 22:17:55 -
[2] - Quote
Shayla Etherodyne wrote:They don't get 10.000 SP. I normally use +5 implants, that is a bit more than 10K extra sp/day. And the multiple play stiles that don't use implants or use implants that give secondary bonuses but a lower stat bonus? Who think about them? You want the same options for everyone, so why we don get all the same stats, withotu characteristic enhancing implants? that would level the SP earning field.
So balance in the game now goes out the window? Got it.
What playstyle specifically are you talking about that prevents you from using +5 implants using game mechanics? |

Isaac Armer
Tactical Stability Union Apocalypse Now.
228
|
Posted - 2016.05.20 01:04:46 -
[3] - Quote
Shayla Etherodyne wrote:What game mechanic prohibit you logging every day and kill a NPC? None. It a choice you make.
What game mechanic stop you from using +5 implants and instead use other implants or none? None. It is a choice you make.
Plenty of PvPers don't use high end stat boosting implants because they have a good chance to lose them or because they prefer sets that give different bonuses at the expense of lower stats, so we have playstiles that prefer less SP for other bonuses.
What game balance go out of the window? The one where I have more than 100 million SP and a newbie has some thousand? The one where a guy with a few hundred thousand SP can fly a T2 frigate as well as me? You have a strange idea of where the game balance in EVE rest.
1. When you spend weeks on end not docked in systems with no stations, how do you suggest I kill an NPC every day, given thats the only way to gain SPs with this new "feature" Are you a newbie? Have you played this game outside of HS?
2. When did I mention PvP'ers? Stop being poor to get around game mechanics. Earn isk, bra
3. Today I learned you don't know what the word balance means. Thumbs up!
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Isaac Armer
Tactical Stability Union Apocalypse Now.
231
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Posted - 2016.05.20 16:47:01 -
[4] - Quote
Shayla Etherodyne wrote:What game mechanic prohibit you logging every day and kill a NPC? None. It a choice you make.
What game mechanic stop you from using +5 implants and instead use other implants or none? None. It is a choice you make.
Plenty of PvPers don't use high end stat boosting implants because they have a good chance to lose them or because they prefer sets that give different bonuses at the expense of lower stats, so we have playstiles that prefer less SP for other bonuses.
What game balance go out of the window? The one where I have more than 100 million SP and a newbie has some thousand? The one where a guy with a few hundred thousand SP can fly a T2 frigate as well as me? You have a strange idea of where the game balance in EVE rest.
If I'm in a non-combat ship undocked for a week straight I can't kill anything. I can still plug in +5s. So one more time, what game mechanic prevents you from fitting +5s? If I'm a pure industrialist, I'm not going to be able to kill a rat every day, I can still easily use any implant I want.
All playstyles should earn SPs at the same rate. That's been a core tenant of EVE for a long time. Hell, if it were up to me learning implants, attributes and skill injectors wouldn't exist in the game.
I've only been playing EVE for a year. I don't want to be a special snowflake and have my hand held so I can catch up to vets. I want to find my niche where I can beat them in spite of having significantly less SPs. That's one of the great things about EVE. Ideas like this (and skill injectors) just cater to the lazy who don't want to figure out the puzzle and find that niche where they can excel. |

Isaac Armer
Tactical Stability Union Apocalypse Now.
231
|
Posted - 2016.05.20 17:36:14 -
[5] - Quote
Frostys Virpio wrote:When you have any pirate set plugged in since they cap out at +4?
If you can pretend it's impossible for you to change ship to get in one that can at least field a weapon system, people should be able to pretend they can't get out of their pirate set which isn't a +5 set. In both case, saying it's impossible to go around is blatantly false but hey, if you want to roll in bad arguments, it's your call.
So if you have one account that's a pure industrial character or a pure scout in deep null or WHs, you should have to have your playstyle dictated for SP gain now?
The idea of having learning implants alone needs to be revisited, much less adding dailies like we're in WoW. What playstyle erquires pirate set implants? If you want to use mental gymnastics to justify dumbing down this game, it's your call. |

Isaac Armer
Tactical Stability Union Apocalypse Now.
233
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Posted - 2016.05.20 21:12:54 -
[6] - Quote
Frostys Virpio wrote:Those are choice that you make. Just like most things in EVE, CCP is offering you choices. If you do X, you will get Y. If you kill a rat, you get 10k SP. If you kill a rat with bounty, you get that bounty. If you use the right implants, you get more SP/hours. If you complete this missing, you get this reward. If you lose your ship under insurance contract, you get this amount of ISK. None of those are forced on you. You will be forced to do something when CCP will tell you "Do task X or your account gets cancelled". It's effectively present in EVE right now in the form of keep a valid subscription or use a PLEX or else your account goes inactive. That is effectively the only thing CCP force you to do and that will still be the case once you get the opportunity to kill a rat for 10k SP. The fact that it's a stupid daily does not change the fact that you have the absolute right to just not do it and CCP won't do a thing to you. Your character will still earn X SP/hours based on it's attributes and current progressing skill. You will still be able tolog into the game and will still be able to do everything your character is skilled for.
Be happy tho, removal of recently added feature is actually something which has a precedent in EVE so MAYBE bitching about it can lead to it's removal.
Choices (other than T3s) ATM don't affect SP gains. As a whole they never have. Skill point gain should be flat over time. No learning implants, no buying skillpoints, no EZ mode, force people to grind certain parts of the game for arbitrary reasons.
Let's pretend being able to buy skillpoints is a good thing for a minute. Adding it only for one part of the game (combat against NPCs while flat-out ignoring all other playstyles) is lazy design sh*t-poor execution of an idea to put it nicely. This isn't about wanting or not wanting more skillpoints. Hell, if I wanted more I'd sell a plex and buy injectors right now. You can earn cash IRL far faster than you can earn ISK. This is about game design not being thought out and simply ignoring the fact that EVE is a sandbox. This puts a precedence in place that it's OK in EVE to have "required" activities if you want to keep up with everyone else, which is flat-out the opposite of a sandbox.
Frosty, if you want this to move away from being a sandbox that's great. More power to you. Personally? I don't want EVE any more themepark than it already is. Feel free to disagree, I'm sure you will. |

Isaac Armer
Tactical Stability Union Apocalypse Now.
267
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Posted - 2016.06.08 14:20:07 -
[7] - Quote
Why are we talking about CODE? I didn't realize they were still relevant |

Isaac Armer
Tactical Stability Union Apocalypse Now.
267
|
Posted - 2016.06.08 19:02:16 -
[8] - Quote
Galaxy Pig wrote:Lol if frivolous petitions could stop us, we would have been shut down years ago. We're not that worried about carebears file petitions, they're going to whine no matter what we say.
More or less this happened:
GM Banana> You can't just bump people, you have to be trying to get something out of them.
James 315> You mean like a 10 mil mining permit?
GM Banana> Yeah, yeah I'm pretty sure that would work!
Call that what you will, but since the entire engagement that produced the mining permit was in fact instigated by the GM staff, I'm gonna go ahead and call it "CCP inadvertently creating the biggest source of petitions since lag."
Which is pretty hilarious if you think about it.
If mental gymnastics was an olympic event, you'd win the gold. |

Isaac Armer
Tactical Stability Union Apocalypse Now.
269
|
Posted - 2016.06.08 20:21:17 -
[9] - Quote
Tisiphone Dira wrote:Course he would, code always wins, haven't you heard?
https://i.imgur.com/RdGTA.gif |
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